
OK so now we know about the classes and the professions and how we can make money. So what is next? Well how to level of course. This is what allows you to become stronger and learn new and more powerful abilities. Now we ask ourselves what is the easiest, quickest, least time consuming way to level. First let me tell you how you level. At each level you have a certain amount of experience points you must obtain to get to the next level. The lower levels require less experience and as you go up levels each one requires more and more experience.
Now to earn experience there are two ways, by killing mobs or by completing quest. for each kill you make you earn a small amount of experience. For each quest you complete you earn a large amount of experience. WoW is a quest based game. The quickest way to level is by completing quest. It is the biggest bang for the buck. Now at low levels like say just starting at level one it may not seem like quest are that important to leveling. Because only needing 400 experience and earning between 50 and 55 experience per kill you level pretty fast. This 12.5 percent of the total experience need. But the quest gives 86 experience equaling 20.5 percent of the total needed. Then at level two when 805 experience to level you gain 44-58 experience per kill and 170 per quest. This is 5.5-7.2 percent per kill and 21.1 percent per quest of the total. As you can see quest hold their percentage of your total experience need where as kills do not. Another reason to get used to doing the quest now is so that when you get to higher levels and need to do quest to level it is more of a habit by then. So keep the grinding (killing everything in site for drops or experience) to a minimum and to complete quest.

A very important thing about experience to know, you wont notice this until you hit level 6, if a mob is more than 5 levels below you you will not receive experience for the kill. The easiest way to know if you will gain experience from a kill is by looking at the mobs portrait pane. This is at the top of the screen next to your portrait pane when you click on a mob. By their portrait you will see a number that represents the mobs level. It will be a color and that color will tell you two thing, how tough it will be for you to kill and how much experience is possible from the kill.
Red- you will need help to kill the mob and give the most possible experience
Orange- you may most likely need help killing the mob and gives better than average experience
Yellow- you should be able to kill the mob solo and gives average experience
Green- you can kill the mob solo and gives less than average experience
Grey- you can easily kill the mob solo and gives no experience
These colors are also the same for quest in your quest log.
The only exception to the rule is elite mobs. You will know them by the elite tag that follows the name of the mob. Elites are just that, elite. They have more armor, resistance, and health points. They also hit a lot harder doing more damage. You may be able to take down one lone elite by yourself that is the same level as you. If you do though you will have used all of you abilities and probably health and mana potions. Then you will have to wait for your health and mana to regenerate as well as your cool downs to time out. This is why instances are run in groups. If you see a quest in you quest log that ends with (group) or (dungeon) then you will be fighting elites to complete the quest. So you will need to find a group to complete those quest and to do instances.
Groups are very helpful because yo get to interact with others and see other classes at work. You will also be able to kill things faster than by yourself. You will be able to do things that you cant do by yourself without dieing. But you may notice that you get less experience per kill with a group. This is because the experience is split between everyone in the group. This may not be to your liking but its OK cause you kill so much faster that you don't notice the decrease in your leveling time. But beware, if you group with a high level such as a level 70 your experience will be reduced greatly because the game is still trying to split the experience. The 70 would need a lot more of the experience to be the same percentage of their total experience for their level as you you need for your level. So even though the 70 will not receive any experience the game is still splitting it as if they were. If we could get the same experience when we have 70 with us as when we are with players of our level we wouldn't have to work at leveling anymore. We would just have 70 kill everything for us to level. It levels the playing field so to say.